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Performance issues with blackguards 2
Performance issues with blackguards 2






performance issues with blackguards 2
  1. #PERFORMANCE ISSUES WITH BLACKGUARDS 2 .DLL#
  2. #PERFORMANCE ISSUES WITH BLACKGUARDS 2 VERIFICATION#

The game starts and ReShade will give a little message in the left corner about how no effects are currently loaded, we have to correct that.Ĭopy over Sweet.fx / ReShade.fx and any required folders such as "SweetFX" or "MasterEffect" (And MasterEffect.h if you use MasterEffect.) now there's no way yet to reload the shaders far as I know so we need to force it by switching from borderless to windowed or well anything like that and back to your preferred again and ReShade will reload when the game re-initializes after the view mode switch.

#PERFORMANCE ISSUES WITH BLACKGUARDS 2 .DLL#

dll will be accepted as a Windows file and there's no additional checks (yet) and maybe log files are OK as you can't really do anything to the game with one, I don't know why but this works.

performance issues with blackguards 2

With only these two files present (.dll and. I prefer to skip the welcome message from ReShade so I create a dxgi.log or d3d9.log file, this makes ReShade detect it (Used for logging information.) and the message will not show up. \The Elder Scrolls Online\game\client ) and copy over Sweet.Fx or ReShade.Fx and start the game, these files do absolutely nothing on their own but the game will now crash with a error message, this is the protection I mentioned, it kicks in when it detects foreign files in the exe folder, I don't know how it works but we need to work around it (This could potentially be against some EULA or other rule so it's a risk just so you know it, I've been using it for over a week now however with no issue.) anyways copy over dxgi.dll from the 32-bit version of ReShade32.dll (Copy the file and rename it, nothing special there.) or if you have the game running in DX9 mode name it d3d9.dll instead.

#PERFORMANCE ISSUES WITH BLACKGUARDS 2 VERIFICATION#

That's normal, on the forums you can find posts stating that it's OK to use SweetFx (And ENB too under D3D9.) but the game has some form of protection so you need to use a workaround.įirst we'll check said copy protection, you can skip this if you want but for verification that this actually exists go to the folder with the games exe file (. Revolvere wrote: The Elder Scrolls Online | Crash // Version 0.16.0 // d3d9.dll & dxgi.dll








Performance issues with blackguards 2